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Genrals

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Genrals Storyline
 
Here is the Genrals Storyline,units and walkthrough

the GLA terriost group disrupt world relations,China decide to try and topple GLA forces the USA also assist in the destruction of the GLA will their alliance with China last

Usa Structures/Units
 
USA Units
Infantry Ranger
The Ranger unit is America's standard infantry. They are comparable to American GI's in Red Alert 2.
Cost: $ 225
Strengths: Infantry
Weaknesses: Light vehicles
Upgrades:
Capture Building
Cost: $ 1000
Allows unit to capture enemy buildings over a period of time. This includes neutral structures such as oil derricks.
Flash-Bang Grenades
Cost: $ 800
Allows unit to Flash-Bang civilian buildings to clear enemy soldiers.

Missile Defender
The Missile Defender infantry unit is excellent defense against both tanks and aircraft. They are able to use a special laser-guided
attack to rapid-fire missiles.
Cost: $ 300
Strengths: Tanks, aircraft
Weaknesses: Infantry
Upgrades: None

Path Finder
The Path Finder infantry unit is camouflaged while not moving or shooting. It can spot hidden enemies and snipe out infantry.
The Path Finder must be unlocked using experience points.
Cost: $ 600
Strengths: Infantry
Weaknesses: Light vehicles, scouts
Upgrades: None

Pilot
This American unit ejects from planes and tanks when they are destroyed. The Pilot can hijack enemy vehicles, or enter into
friendly vehciles. Any veterancy the Pilot may have will be transfered to the unit he takes over.
Cost: N/A
Strengths: N/A
Weaknesses: N/A
Upgrades: None

Colonel Burton: Hero Unit
Colonel Burton is America's hero unit. He is camouflaged, but he is revealed when he fires, plants a bomb, or comes close
to ememy defensive structures. He can plant remotely detonated bombs as well as timed detonation bombs. He also has a knife
attack that can silently kill an ememy.
Cost: $ 1500
Strengths: N/A
Weaknesses: Scouts
Upgrades: None

» Vehicles Construction Dozer
The USA Construction Dozer is used to build the structures that make up your base. Unlike other CNC series games, the dozer
can build structures anywhere on the map, assuming your enemy does not destroy them. Besides building structures, Construction
Dozers can also clear enemy mines, repair buildings, and repair bridges.
Cost: $ 1000

Crusader
The Crusader tank is the United States' standard all-purpose battle tank. The tank is a good, solid tank with medium firepower
and speed.
Cost: $ 900
Strengths: Vehicles, buidlings
Weaknesses: Rocket infantry
Upgrades: See below

Humvee
The classic Humvee with a machine gun is back. The Humvee can hold several infantry units which can use fire-ports to engage
the enemy. The Humvee can also be used to transport soldiers across the battlefield.
Cost: $ 700
Strengths: Infantry
Weaknesses: Tanks
Upgrades:
TOW Missile
Cost: $ 1200
This upgrade arms Humvees with a TOW missile. The missile can target both ground and air units.

More Upgrades: See below

Ambulance
The Ambulance unit travels through battles, healing soldiers and cleaning radiation and toxins.
Cost: $ 600
Strengths: N/A
Weaknesses: N/A
Upgrades: See below

Tomahawk
The Tomahawk unit fires highly acurate Tomahawk precision missiles at targets. It is strong against base defenes, but this
unit alone cannot destroy a base. The Tomahawk is best used in conjunction with a variety of other units.
Cost: $ 1200
Strengths: Base defenses
Weaknesses: Tanks, aircraft, light vehicles
Upgrades: See below

Paladin
The Paladin heavy tank has a great deal of firepower, although it isn't double barrelled like the Chinese Overlord. The Paladin
has a defensive laser to destroy missiles and enemy infantry.
Cost: $ 1100
Strengths: Tanks, buildings, missile-armed enemies
Weaknesses: Aircraft
Upgrades: See below

Vehicle Upgrades:
All American vehicles have the following individual unit upgrades: Battle Drone
Cost: $ 300
This upgrade gives the unit drone that follows and repairs its parent vehicle. It also fires a small machine gun. This upgrade
is on a per-unit basis. Any given unit can only have one of these upgrades at a time.
Scout Drone
Cost: $ 100
This upgrade gives the unit a drone that follows it and increases its sight range. It also reveals hidden enemies. This upgrade
is on a per-unit basis. Any given unit can only have one of these upgrades at a time.


» Aircraft Comanche
The Comanche helicopter is America's helicopter fighter unit. It is armed with Hellfire missiles that wreak havoc on tanks,
and a chain gun that kills infantry. It re-arms itself in the air.
Cost: $ 1500
Strengths: Tanks, light vehicles, infantry
Weaknesses: Missile armed infantry, anti-air defenses
Upgrades:
Rocket Pods
Cost: $ 800
This upgrade allows Comanche helicopters to fire rocket barrages.

Raptor
This unit is America's primary jet fighter, used mainly for supporting other aircraft and ground troops. The Raptor has the
ability to have air-to-air combat, and can also target ground units.
Cost: $ 1400
Strengths: Aircraft, tanks, light vehicles
Weaknesses: Missile armed infantry, anti-air defenses
Upgrades:
Laser Missiles
Cost: $ 1500
This upgrade causes Raptor and Stealth Fighter missiles to do 25% more damage.

Stealth Fighter
Using the latest stealth technology, this unit is powerful against enemy base defenses. Enemy units take several seconds to
lock-on before they can fire on Stealth Fighters.
Cost: $ 1600
Strengths: Enemy base defenes
Weaknesses: Enemy fighters
Upgrades:
Laser Missiles
Cost: $ 1500
This upgrade causes Raptor and Stealth Fighter missiles to do 25% more damage.

Auora Bomber
The Auora Bomber uses a super-sonic attack that makes it immune to enemy fire. However, after the super-sonic attack, the
Aurora's speed is reduced to 50%, making it very vulnerable to enemy fire. The Aurora carries one, rather powerful airbomb.
Cost: $ 2500
Strengths: Buildings
Weaknesses: Fighters, anti-air defenses
Upgrades: None

USA Structures

Command Center
This building is the main building for the Americans. It is the first building that is already built when constructing a base.
You can use this structure to build bulldozers, which in turn build the other base structures. The Command Center is where
many specials, such as the spy sattelite, are selected to be used. For America, this structure also provides radar.
Cost: $ 2000
Power Required: None
Upgrades/Specials:
Spy Sattelite
Cost: None - 1:00 Countdown
Reveals target area and spots hidden units.
Para Drop
Cost:
Rank 1: 1 Experience Point
Rank 2: 2 Experience Points
Rank 3: 3 Experience Points
Causes a plane to drop rangers into a target area.
Rank 1: 5 Rangers
Rank 2: 10 Rangers
Rank 3: 20 Rangers
A10 Strike
Cost:
Rank 1: 1 Experience Point
Rank 2: 2 Experience Points
Rank 3: 3 Experience Points
Calls in an A10 Thunderbolt Strike that damages structures, vehciles and infantry.
Rank 1: 1 A10 Thunderbolt
Rank 2: 2 A10 Thunderbolts
Rank 3: 3 A10 Thunderbolts

Cold Fusion Reactor
The Cold Fusion Reactor is the futuristic powerplant for USA bases.
Cost: $ 800
Power Supplied: 5
Upgrades/Specials:
Control Rods
Cost: $ 800
This upgrade makes the reactor provide 100% more power.


Barracks
The American Barracks recruits and trains infantry soldiers. It also allows you to build America's hero unit.
Cost: $ 600
Power Required: None
Upgrades/Specials: None

Supply Center
This structure is where Chinook helicopters are built, take off from, and deposit supplies they collect from Supply Docks.
Cost: $ 2000
Power Required: 1
Upgrades/Specials: None

Patriot Battery
The Patriot Battery is an anti-aircraft defensive weapon that fires homing missiles at enemy planes that we within its range.
It can also target ground units. This structure also relays position of enemies to nearby Patriot Batteries.
Cost: $ 1000
Power Required: 3
Upgrades/Specials: None

War Factory
The War Factory constructs all USA ground vehicles. It also repairs vehicles and provides them with some upgrades.
Cost: $ 2000
Power Required: 1
Upgrades/Specials: None

Air Field
The USA Air Field is where all American aircraft are built. They take off from the airfield and return to it after going to
battle.
Cost: $ 1000
Power Required: 1
Upgrades/Specials: None

Strategy Center
The Stategy Center provides some upgrades and causes American forces to use a single battle plan.
Cost: $ 2500
Power Required: 2
Upgrades:

Composite Armor
Cost: $ 2000
Composite Armor gives Crusader and Paladin tanks 25% more armor.
Advanced Training
Cost: $ 1500
This upgrade makes units gain veterancy at twice the usual speed.
Battle Plans:

Bombardment
This Battle Plan gives all units a 20% firepower bonus.

Hold the Line
The Hold the Line Battle Plan gives all units a 20% armor bonus.

Search and Destroy
The Search and Destroy Battle Plan provides all units with a 20% vision bonus.


Supply Drop Zone
The Supply Drop Zone is America's alternative method to gain funds. Several crates of supplies are dropped at this structure
every two minutes.
Cost: $ 2500
Power Required: 4
Upgrades/Specials: None
Detention Camp
The Detention Camp holds enemy POWs and uses CIA Intelligence to spy on enemies.
Cost: $ 1000
Power Required: None
Upgrades/Specials: None

USA Superweapons
Particle Cannon
a controllable Ion Cannon
cost $ 5000
power requied
upgrades/specials:None

Fuel Bomb
summons a plane that drops a high explosive fuel bomb
cost:none
power requied None
upgrades specials:None